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Steampunk Airship Interior

For my mentorship semester at Think Tank Training Centre, I developed a steampunk airship interior for a lighting/look development reel inspired by The Order: 1886.

I modelled the base environment, then populated it with kit-bashed assets collected online and from my peers. Textures were mostly done procedurally in Maya by developing a series of shader materials with V-Ray Triplanars and Blend Materials, while some hero assets were textured in Substance Painter. I rendered with V-Ray locally and using V-Ray Cloud and Zync Cloud. Render elements and light selects were used to achieve animated lighting and transition effects in NukeX.

This was a fun project that came together with so much help and support. Thank you so much to the TTTC community, my brilliant mentor Dan Weir, my family and my friends.

Hope y'all enjoy steampunk as much as I do! Comments/Critiques welcome!

Mary Agoncillo Demo Reel 2018